All I will say is that something truly isn’t right in the Shoshone National Forest. After all, this is a narratively focused game that uses basic gameplay mechanics like walking, sprinting, climbing and rappelling to send its main character from one point of its relatively large map to another. I can’t say a whole lot about the rest of Firewatch’s plot, because, as you can imagine, it’s easy to spoil. It’ll be a solitary affair, mostly spent inside of a lookout tower that stands above everything around it…or so he thinks. It’s the beginning of the season in 1988, you see, and he’s signed up for a long haul, wherein he’ll have to regularly scan his section’s tree line for any sign of a forest fire or related hazard. After the story is introduced, we take control of our burly protagonist and usher him up a rocky path towards his home for the summer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2022
Categories |